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    ET: Legacy 2.76 'The enemy is weakened!'

    kemon
    By kemon,

    Dear ET community,

    We hope all of you have thoroughly enjoyed your Christmas break and have endured a pleasant start into 2019.
    I'm sure most of you have gained a few pounds from all the delicious Christmas food and are trying to cut it down but before you get up and start jogging around we ask that you hold onto your seats a little longer as we've got one more present for you!  It's been a while since our last release, but today's the day!

    d6SJYWk.png

    Before going any further, we would first like to thank francis for spearheading, hazz, bystry and seeD for their guidance and TeamMuppet for providing server infrastructure for the evolving competitive scene.

    h6kT8Bj.png  So, a warm welcome to all competitive players.  oxjzX6i.png


    What's new?

    * VM_Create on UI error is resolved so no more manual work-arounds are necessary.
    * Bayesian skill rating is implemented allowing for global comparison of skill among players.
    * WolfAdmin is now the default game manager, providing many useful admin commands.
    * Our own master server is up and running, so even if id master goes down you're good to go.
    * Renderer2 + assets will be available in a bit, bringing you the best graphics for ET yet (experimental).

    -> complete changelog
        

    What's next?

    'The enemy is weakened!' is by far our most comprehensive release yet. This means, that before anything else, we first need to take a step back and check if everything is running as intended.
    All pending tickets (nearly 200!) have been moved to 2.78 and 2.77 is now reserved for non-breaking quality of life improvements and smaller issues.

    There are three overarching focuses:
    #1 - Smoothing out the game experience to ease the transition of the competitive scene to ET: Legacy.
    #2 - Further improving our new renderer to make the game more attractive for new players.
    #3 - Supporting Android and Raspberry PI devices to simplify server management and test mobile gaming.

    Seihxz9.png

    The ET: Legacy development is open to anyone. If you would like to be a part of it, we'd be glad to have you.
    Simply join our Discord and start chatting with us.

    3D Modeller
    Recently, InspirationTuts finished and provided us with their first weapon model, the iconic Kar98 For that, we are in need of a 3D Modeller, acting as a bridge between InspirationTuts (modelling) and Zimuus (animations) and finally bringing the weapons in-game.
    If you would like to assist in the implementation of new weapons, then please, let us know.

    UI Designer
    One big aspect of any gaming experience is the User Interface, which in ET is riddled with difficult to navigate server browsers, limbo menus etc. There already are some very nice UI concepts by mAus in our Discord, should you need inspiration. ET: Legacy now comes with Bayesian skill rating and IRC functionality, which also opens the gates for implementing some kind of social system.
    If you would like to create a user-friendly first front to the player, then please, let us know.

    Mac Maintainer/Developer
    With every OS X update from Apple they break support for things. Currently, we have no Mac developer/maintainer in the team, which is always a problem when wanting to release a new version. We have no real possibility to test the Mac build, let alone people who continuously keep it working. In order for ET: Legacy to remain playable on Mac in the future, we are in need of a Mac maintainer.
    If you have a Mac and knowledge about development (maybe even Mac developer status), it would be very helpful if you could reach out to us.

    Translators
    The ET community has always been incredibly diverse so in order to show our appreciation for our world wide player base, ET: Legacy now comes with translations for multiple languages. Translating the game is done entirely by community members. All we require is that you are fluent in English and your native language, so if anyone at all is interested in helping out with these translations, don't be shy, hit us up! Any and all help is very much appreciated.
    If you want to get started, please let us know or simply have a look at Transifex.

    Wiki Maintainers
    In order to help new players get started, a comprehensive community driven wiki is desirable, containing all necessary and useful information. This includes information regarding the general installation of the game, tweaking cvars to achieve the best possible experience as well as general tips, tricks, strategies and tutorials. The foundation is already layed out, but we need the community to populate it.
    If you have some DO's and DONT's to share, please let us know or directly dive into the wiki and complete it with your knowledge.


    If you feel like you can contribute in any other way, be it overhauling assets or proven competitive maps, advancing the new renderer or any other contribution, don't hesitate to join our Discord and chat with us. ET: Legacy is an open, community driven development and every helping hand counts.


    iPN3qmJ.pnguEOPAYN.png0saHa4D.pngkxI5R98.pngOR5QaWu.pngdNutsOq.png




    Merry xmas

    MiniMuppet
    By MiniMuppet,

    giphy.gif

    MERRY XMAS AND HAPPY NEW YEAR FROM ALL THE MUPPETS


    Event: Christmas Party 2018

    Eagle_cz
    By Eagle_cz,

    christmas_event_2018.jpg


    TM Competition 2018

    Eagle_cz
    By Eagle_cz,

    Competition2018.jpg

    Dear guests, regular players, friends and members,

    as a few of you already know, we have had a competition in the past. Time as passed and now it's time to start a new one. So, let me introduce you to how you can win one of our prizes! Because, in fact, there will be three different competitions:

    1. Guess the map
    According to the picture, your main goal is to guess the name of the map to which the picture belongs.

    There will be 3 maps a week (= 12 maps in total + 3 maps as a bonus on 24th December).
    The winner will be the one who will get the highest score (highest number of correct guesses). All the maps will be known only by the management of TeamMuppet, hidden on the forum, and revealed automatically every Monday (after midnight). The thread will be locked and anyone who wants to enter the competition needs to send their guess via private message to @Charlie and to @Eagle_cz. Only 3 guesses from each player in any one week will be accepted for each map. Maps will be here: https://teammuppet.eu/home/forums/topic/17060-tm-competition-2018-guess-the-map/

    Note: Discussion about the guess's is strictly forbidden and anyone who reveals the answer will be completly disqualified from all three competitions and this part of competition will be cancelled.

     

    2. Most active player
    This will be won by the player who will be the most active in the game and earn most XP points between 1st of Dec till 31st Dec midnight on the etpub (etpub.teammuppet.com) server.

    Note: It means to play the game and not to spend time on spec.

    ...and the winner is: SICI ! Congratulation!

    Rank Name XP Difference XP on 1.12.2018 XP on 31.12.2018
    1 SICI 23782.78125 489887.375 513670.15625
    2 BombA 17292.992188 802279.71875 819572.710938
    3 <<Suave<< 12712.085937 304828.703125 317540.789062

    3. Best advertiser
    This prize is for the one who will post a screenshot/photo with the best advert/promo for TeamMuppet.

    This will be done by poll - poll will only be open from 24th Dec till midnight 31st Dec but you can upload your pictures from the 1st Dec to the new thread on the forum that will be made there: https://teammuppet.eu/home/forums/topic/17058-tm-competition-2018-best-advertiser/

    Note: Votes can't be changed and will be public. EDIT: Cancelled, nobody joined.

     

    Prizes will be: mugs, caps, t-shirts.... and some surprises! :)

    Good luck, everyone!

    <=TM=>Management


  • TeamSpeak

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    • Moved to home page so hopefully more people see. Great work guys
    • If anyone hasn't actually read this release post, it's worth noting that Team Muppet is being mentioned right at the beginning, in the second paragraph!   https://forums.splashdamage.com/t/et-legacy-2-76-the-enemy-is-weakened/233709 Also on crossfire: https://www.crossfire.nu/news/9097/etlegacy-276-the-enemy-is-weakened
    • Welcome to the forum and enjoy your stay here
    • Dear ET community, We hope all of you have thoroughly enjoyed your Christmas break and have endured a pleasant start into 2019.
      I'm sure most of you have gained a few pounds from all the delicious Christmas food and are trying to cut it down but before you get up and start jogging around we ask that you hold onto your seats a little longer as we've got one more present for you!  It's been a while since our last release, but today's the day! Before going any further, we would first like to thank francis for spearheading, hazz, bystry and seeD for their guidance and TeamMuppet for providing server infrastructure for the evolving competitive scene.   So, a warm welcome to all competitive players. 
      What's new? * VM_Create on UI error is resolved so no more manual work-arounds are necessary.
      * Bayesian skill rating is implemented allowing for global comparison of skill among players.
      * WolfAdmin is now the default game manager, providing many useful admin commands.
      * Our own master server is up and running, so even if id master goes down you're good to go.
      * Renderer2 + assets will be available in a bit, bringing you the best graphics for ET yet (experimental). -> complete changelog
           What's next? 'The enemy is weakened!' is by far our most comprehensive release yet. This means, that before anything else, we first need to take a step back and check if everything is running as intended.
      All pending tickets (nearly 200!) have been moved to 2.78 and 2.77 is now reserved for non-breaking quality of life improvements and smaller issues. There are three overarching focuses:
      #1 - Smoothing out the game experience to ease the transition of the competitive scene to ET: Legacy.
      #2 - Further improving our new renderer to make the game more attractive for new players.
      #3 - Supporting Android and Raspberry PI devices to simplify server management and test mobile gaming. The ET: Legacy development is open to anyone. If you would like to be a part of it, we'd be glad to have you.
      Simply join our Discord and start chatting with us. 3D Modeller
      Recently, InspirationTuts finished and provided us with their first weapon model, the iconic Kar98 For that, we are in need of a 3D Modeller, acting as a bridge between InspirationTuts (modelling) and Zimuus (animations) and finally bringing the weapons in-game.
      If you would like to assist in the implementation of new weapons, then please, let us know. UI Designer
      One big aspect of any gaming experience is the User Interface, which in ET is riddled with difficult to navigate server browsers, limbo menus etc. There already are some very nice UI concepts by mAus in our Discord, should you need inspiration. ET: Legacy now comes with Bayesian skill rating and IRC functionality, which also opens the gates for implementing some kind of social system.
      If you would like to create a user-friendly first front to the player, then please, let us know. Mac Maintainer/Developer
      With every OS X update from Apple they break support for things. Currently, we have no Mac developer/maintainer in the team, which is always a problem when wanting to release a new version. We have no real possibility to test the Mac build, let alone people who continuously keep it working. In order for ET: Legacy to remain playable on Mac in the future, we are in need of a Mac maintainer.
      If you have a Mac and knowledge about development (maybe even Mac developer status), it would be very helpful if you could reach out to us. Translators
      The ET community has always been incredibly diverse so in order to show our appreciation for our world wide player base, ET: Legacy now comes with translations for multiple languages. Translating the game is done entirely by community members. All we require is that you are fluent in English and your native language, so if anyone at all is interested in helping out with these translations, don't be shy, hit us up! Any and all help is very much appreciated.
      If you want to get started, please let us know or simply have a look at Transifex. Wiki Maintainers
      In order to help new players get started, a comprehensive community driven wiki is desirable, containing all necessary and useful information. This includes information regarding the general installation of the game, tweaking cvars to achieve the best possible experience as well as general tips, tricks, strategies and tutorials. The foundation is already layed out, but we need the community to populate it.
      If you have some DO's and DONT's to share, please let us know or directly dive into the wiki and complete it with your knowledge.
      If you feel like you can contribute in any other way, be it overhauling assets or proven competitive maps, advancing the new renderer or any other contribution, don't hesitate to join our Discord and chat with us. ET: Legacy is an open, community driven development and every helping hand counts.
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